0.7.0 is out ๐ It brings a super cool style refresh โจ
Hey ๐
I have been working for a couple months on this update: Iโve started to work on it, even before working on the 0.5.0 version. The reason behind it is that I wanted to update the visual look of the game. On the previous versions, the look was kind ofโฆ weird! The biggest reason behind it is that I didnโt define a proper look and stick to it. In this version, I have fixed this and here we go, BOOM!
All images have been updated to follow a single style. It took me ages to edit each single image, but the result is cool, and I love it. The game feels more likeโฆ a game now! I still need to update the global UI (currently using material 3 framework), so the game will look like a game and not a simple app, but the first step is already here.
In this version, Iโve also added a lot of content:
- There is a new land to claim, called Arctic, which is a very challenging land and bring a new mecanic in the game (i.e. having to manage a limited resource, used by all buildings).
- There is a new level on the island land, which brings new resources, and new challenges (some resources are mandatory to unlock the new level on the main land)
- There is a new level on the main land, which brings a lot of complexity (dependent on resources produced on other lands, having to manage electricity production, and many more to come)
- The tutorial has been completely revamped, and is helping new players to start playing the game
- And many moreโฆ
โ
Full changelog
Features
- There is a new level on the island, with new resources, new constraints and new production lines.
- There is a new level on the main city, with new resources, new constraints and new production lines.
- There is a new land, which is the arctic. This land is very challenging, but can unlock some researches (implemented in the next version)
- After a residence need (in detail screen), you can now see the gains of fulfilling the need
- The tutorial has been reworked and gives you better understanding of the game and what is expected from you
Fixes
- Cities without harbour canโt be attacked
- The screen is now well refreshed when you switch city from the essentials menu
- Fix missing translations
- Fix a bug preventing riot from starting in Island city
- You can no longer be attacked if you have not built your first shipyard
Others
- Performances have been improved on web (transitions are faster and each tick is also processed faster)
- All images have been updated to respect a single unique art style
- A lot of small UI improvements to make the interface better:
- Icons are bigger
- Paddings are bigger
- Fonts are bigger
- Corners are rounded
- Internal improvements
โ
What to expect in the next coming versions?
In the next versions, I will update the global look and feel of the UI, and will work on the gamification of it. The goal is to have a UI that looks like a game, not a professional app built with material 3.
Iโll also add more content, specially on the new land Arctic: this land will be the land where you will be able to run some experiments and research new technologies. I wonโt tell you more ๐
Have a nice day, and see you soon.
Best regards,
Alex.
Victorian Idle
A city builder, where resource management is key
Status | In development |
Author | Alexdb |
Genre | Simulation, Strategy |
Tags | 2D, City Builder, Clicker, flutter, Idle, Indie, Management, Singleplayer |
Languages | German, English, Spanish; Castilian, Finnish, French, Hungarian, Norwegian, Polish, Portuguese (Portugal), Portuguese (Brazil), Swedish, Turkish |
More posts
- โ 0.6.0 is out, it's time to go to war ๐ดโโ ๏ธSep 08, 2024
- Version 0.5.0 is out ๐คฉJul 13, 2024
- โญ โญ โญ 0.4.0 is LIVE โญ โญ โญMay 17, 2024
- Quick fixes - 0.3.1 is outMar 17, 2024
- ๐น๏ธ๐น๏ธ๐น๏ธ 0.3.0 is out ๐น๏ธ๐น๏ธ๐น๏ธMar 15, 2024
- ๐ฏ๐ฏ๐ฏ 0.2.0 is now live ๐ฏ๐ฏ๐ฏMar 02, 2024
- ๐๐๐ Web 0.1.0 is now out ! ๐๐๐Feb 09, 2024
Leave a comment
Log in with itch.io to leave a comment.