Victorian Idle 1.0.0 is Here! ๐ŸŽ‰


After months of hard work, Iโ€™m thrilled to announce the official release of Victorian Idle 1.0.0! This is the biggest update yet, packed with exciting features, major improvements, and a smoother experience.

๐Ÿ“ฑ Now Available on Mobile!

Yes, you read that right! Victorian Idle is now on Android and iOS. Play anytime, anywhere!

๐Ÿ”น Download on the App Store

๐Ÿ”น Get it on Google Play

โœจ Better User Experience

Weโ€™ve added a ton of quality-of-life improvements to make the game smoother and more intuitive:

โœ” Quick Shortcuts โ€“ Tap the population counter to jump directly to the population screen.

โœ” Better Organization โ€“ Information is now clearer and easier to find.

โœ” Enhanced Tutorial โ€“ More guidance, highlighted actions, and animations to grab your attention.

๐Ÿš€ Huge Performance Boost

This update makes the game run faster than ever:

โšก Some screens now load 4,000x faster!

โšก Drastically lower battery usage (just 1% every 15 minutes on mobile).

โšก Startup time slashed from 20 seconds to 800ms on mobile.

๐Ÿ“Š More Detailed Stats

Want to optimize your city? Now you can!

โœ” New production details in the main menu โ€“ track production, consumption, and more.

โœ” Building breakdowns โ€“ See exactly which buildings consume resources and how much.

๐Ÿ’ฐ No More Game Over + Easier Economy

โœ” You canโ€™t lose anymore! Instead, if your money runs out, the game will automatically sell your most expensive building.

โœ” Easier trading โ€“ The trader now visits every 5 minutes, and you can instantly buy/sell resources from the resource screen.

๐Ÿ”ง And Much Moreโ€ฆ

This update includes many other tweaks and fixes! Check out the full changelog here:

# Features

- Incident risks are now displayed on the dashboard page
- Coins are now shown in the top bar. If you click on it, you will land to the dashboard screen
- The church now increases the populationโ€™s income
- You can click on the population counter at the top, to directly navigate to the population screen
- You can now consult the details of the production / consumption of a resource
- [Mobile only] There is now a daily reward
- There is now a help button on the dashboard, to indicate how you can increase your income
- There is now a notification when a building is unlocked for the first time
- The population residence is now also present in the population dedicated menu (in addition to the essentials page)
- Tutorial has been improved and is now helping the player by showing on which part of the screen they have to click
- You can now disable animations in the settings
- You can now longer lose the game. Instead, the game will automatically sell the most expensive building when you donโ€™t have any funds.
- Previous incident summary card has been reworked: it is now more compact but easier to read
- [Mobile only] There are new purchasable bonuses
- The population block, on the home page, is not displayed when you donโ€™t have any population on your selected city
- You can now buy and sell resources instantly on the resource screen
- After helping your city for an incident, you can now see the bonus of your actions. Also the UI is now properly displayed when there are only 2 buildings impacted.
- If you log in as guest, there is a small warning about potential save loss
- [Mobile only] There is a new currency in the game, used to buy some bonuses
- Apple SignIn is now available as authentication method

# Fixes

- If you quit during a minigame, it wonโ€™t block your save the next time you start the game
- Fix a bug where the progress bar remains blue, even though it is full
- Tooltips have been fixed and do not hide after each single tick
- Fix the notification left indicator color not taking the parentโ€™s height
- Prevent app from not starting in case a request fails during the loading
- The newspaper event is still triggered after a research has been unlocked
- The background color of the incident card has been fixed for the light theme
- Fix sound settings not applied correctly
- Fix trade route labels not well aligned
- Fix the ship counter not well aligned

# Others

- Minigames are faster
- Progress bars and sliders have been updated, to follow material 3 standards
- There is now a small animation when you push the Construct button of a building
- Game is now faster to start
- Background has been updated, is more visible and faster to render
- Failures are automatically sent to me, so I can fix them more quickly
- Font has been updated
- [Mobile only] There is a new waiting screen when app is loading
- Frames are 40% faster to compute
- Mobile apps are now available on Google Play Store and Apple App Store

Changelog

See you around,

Alex.db

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