1.9.x is live ❤️


Hello 👋

Version 1.9.x is out!

This update may be short, but it’s an important one — built directly from your feedback. Let’s take a look at what’s new:

🔥 Incidents Reworked

Incidents have been completely rebalanced. Instead of affecting all buildings at once, they now start with a small subset and slowly spread. This gives you more time to react and plan accordingly. • On Idle difficulty, incidents are barely noticeable if you’ve built enough protective structures. • On higher difficulties, the spread is faster — but still manageable.

This makes the game more predictable, strategic, and fair.

🚀 Performance Boosts

Big improvements under the hood: • Faster load times • Quicker screen transitions • Lower power consumption (especially on mobile)

Your experience should now be smoother, snappier, and more battery-friendly.

🎯 Ads Preference (Mobile Only)

You can now choose your ads ratio. • Want fewer ads? You got it. • Want to support the game more? Crank it up.

This gives you control over how much support you provide — no strings attached.

📋 Changelog

Features

  • Buildings now show a second progress bar to indicate saturation
  • Ads ratio can be customized from settings

Fixes

  • App launches correctly even if temp storage is unavailable
  • Notifications no longer appear above bottom ads (avoiding accidental clicks)

Others

  • Mobile app uses compact mode by default
  • Improved ad display performance
  • In-app redeem code system added (mobile only)
  • Incident system reworked:
    • Affects 25% of buildings on Idle
    • 50% on Relax
    • 75% on Challenging
    • Spreads over time and is capped
  • Faster app startup time

🎁 Bonus: 3 Days Ad-Free

Use the code itch-1.9.x inside the mobile app to enjoy 3 days without ads. Just open the app, enter the code, and enjoy the break!

Thanks again for your continued support and feedback — you’re helping shape the future of the game.

You can download the mobile game on Google Play Store or on App Store

Best regards,
Alexdb

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